chore(terra): unload hypr-chrome, round corners at 25

Comments out both the plugin and its `plugin.hyprchrome` settings — Hyprland
rejects plugin config for a plugin that is not loaded, so the two have to go
together. The flake input stays, so re-enabling is two uncommented lines.

With the window frames gone, decoration rounding goes 10 -> 25 and
rounding_power 2.0 -> 1.0 (previously unset). Both were applied live first via
`hyprctl eval 'hl.config{...}'`; plain `hyprctl keyword` is refused by the lua
config's non-legacy parser.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HEtXvseVb5gwAtKNhFx2PU
This commit is contained in:
2026-08-29 04:13:54 +02:00
co-authored by Claude Opus 5
parent bbe35dd72e
commit 61da7748af
+16 -12
View File
@@ -89,7 +89,8 @@ in
wayland.windowManager.hyprland = {
enable = true;
plugins = [ inputs.hypr-chrome.packages.${pkgs.stdenv.hostPlatform.system}.default ];
# Unloaded for now; re-add together with the plugin.hyprchrome settings below.
# plugins = [ inputs.hypr-chrome.packages.${pkgs.stdenv.hostPlatform.system}.default ];
settings = {
# ---- colours (from colors.conf) ----
fg_color = { _var = "rgba(eeeeeeff)"; };
@@ -131,7 +132,8 @@ in
decoration = {
dim_special = 0.3;
rounding = 10;
rounding = 25;
rounding_power = 1.0;
blur = {
enabled = true;
special = true; # blur behind the special workspace
@@ -158,16 +160,18 @@ in
allow_workspace_cycles = true;
};
plugin.hyprchrome = {
enabled = true;
glow_size = 12;
glow_strength = 0.85;
shadow_size = 24;
shadow_color = lua "bg_color";
shadow_offset = lua "{ 4, 8 }";
outline_size = lua "2";
outline_color = lua "fg_color";
};
# Unloaded for now — Hyprland rejects plugin config for a plugin that is
# not loaded, so this stays commented until it goes back in `plugins` above.
# plugin.hyprchrome = {
# enabled = true;
# glow_size = 12;
# glow_strength = 0.85;
# shadow_size = 24;
# shadow_color = lua "bg_color";
# shadow_offset = lua "{ 4, 8 }";
# outline_size = lua "2";
# outline_color = lua "fg_color";
# };
};
# ---- animations ----