feat(quickshell): join adjacent panels into a continuous rail
At spacing 0 a row of panels read as separate tiles, each closing its own silhouette. BarPanel can now drop either cut corner — rightChamfer (top-right) and leftChamfer (bottom-left), the only two the shape cuts — so an edge that a neighbour butts against runs square into it. The bar turns off the host's right and the vitals' left; the tray keeps both, since the spacer between them is not a panel and that edge is free. A side with its chamfer off also draws a connector: the shared edge restroked in accent at outlineWidth + 2, so the join reads as a deliberate seam rather than two outlines that happen to touch. The outline's own width becomes a property so the connector can be defined against it instead of as a second literal. The lower-right accent strip takes accentLineWidth, the same slug-derived width the upper-left one already used, instead of its own Math.min(49, width / 3). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01HEtXvseVb5gwAtKNhFx2PU
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@@ -100,12 +100,15 @@ Scope {
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x: window.margin
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y: window.margin
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width: window.width - window.margin * 2
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spacing: 8
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spacing: 0
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HostPanel {
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id: hostPanel
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expanded: root.expanded
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// Vitals butts against its right edge; the left end of the row is free.
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rightChamfer: false
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toggleOnClick: false
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Layout.preferredWidth: 350
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Layout.fillHeight: true
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@@ -115,6 +118,10 @@ Scope {
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id: vitalsPanel
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expanded: root.expanded
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// Host on the left, the spacer on the right — and a spacer is not a
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// panel, so that edge keeps its cut.
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leftChamfer: false
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toggleOnClick: false
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Layout.preferredWidth: 500
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Layout.fillHeight: true
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