//@ pragma UseQApplication import Quickshell import qs.widgets.bar import qs.widgets.launcher import qs.widgets.notifications import qs.widgets.osd import qs.widgets.systray import qs.widgets.vitals Scope { // Dense multi-monitor status rail; visual core is headlessly renderable. DenseBar {} // App launcher variants — SUPER CTRL 1–8; variant 8 is the primary HUD. LauncherStack {} // 1 — left vertical list LauncherGrid {} // 2 — centered icon grid LauncherSpotlight {} // 3 — top-center command bar LauncherConsole {} // 4 — full-width deck unfolding from the top bar LauncherDock {} // 5 — deck rising from the bottom bar LauncherSlant {} // 6 — angular / sheared panel LauncherCorner {} // 7 — Slant (V6) copy + floating power panel (shutdown/reboot) ApplicationLauncher {} // 8 — dense HUD command index (primary) BladeLauncher {} // 9 — asymmetric blade matrix OrbitLauncher {} // 10 — radial targeting arena Notifications {} VolumeOsd {} // Host vitals HUD — toggle with SUPER CTRL V. Vitals {} }