76 lines
2.4 KiB
QML
76 lines
2.4 KiB
QML
//@ pragma UseQApplication
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import QtQuick
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import Quickshell
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import Quickshell.Widgets
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import qs.widgets.bar
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import qs.widgets.launcher
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import qs.widgets.notifications
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import qs.widgets.osd
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import qs.widgets.systray
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import qs.widgets.theme
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import qs.widgets.vitals
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import qs.hyprchrome
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import qs.hyprchrome.widgets
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import qs.hyprchrome.widgets.debug
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import qs.hyprchrome.widgets.host
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import qs.hyprchrome.widgets.vitals
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Scope {
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// Dense multi-monitor status rail; visual core is headlessly renderable.
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HyprChromeBar {}
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// App launcher variants — 1–11; variant 8 remains the primary HUD.
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LauncherStack {} // 1 — left vertical list
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LauncherGrid {} // 2 — centered icon grid
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LauncherSpotlight {} // 3 — top-center command bar
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LauncherConsole {} // 4 — full-width deck unfolding from the top bar
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LauncherDock {} // 5 — deck rising from the bottom bar
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LauncherSlant {} // 6 — angular / sheared panel
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LauncherCorner {} // 7 — Slant (V6) copy + floating power panel (shutdown/reboot)
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ApplicationLauncher {} // 8 — dense HUD command index (primary)
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BladeLauncher {} // 9 — asymmetric blade matrix
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OrbitLauncher {} // 10 — radial targeting arena
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CyberDock {} // 11 — cyberpunk bottom cartridge dock
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Notifications {}
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VolumeOsd {}
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// Host vitals HUD — toggle with SUPER CTRL V.
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Vitals {}
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// Widget staging area, centered on the secondary monitor (HDMI-A-1),
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// toggled with SUPER CTRL D. Swap the children below for whatever widget
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// is being worked on; they must carry their own size (see DebugWindow).
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// DebugWindow {
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// id: debugStage
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// // VitalsPanel has no implicit width — the slot measures its children, so
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// // each staged panel states its own. Height follows the mode it is in.
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// // Click a panel to collapse or expand it.
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// Column {
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// spacing: 12
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// padding: 12
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// HostPanel {
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// width: 560
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// }
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// HostPanel {
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// width: 560
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// expanded: false
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// }
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// VitalsPanel {
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// width: 560
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// }
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// VitalsPanel {
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// width: 560
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// expanded: false
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// }
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// }
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// }
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}
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