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homelab/dotfiles/quickshell/widgets/vitals/Vitals.qml
T
darmanandClaude Opus 5 b16cc93ff6 refactor(quickshell): move every color and font into a Theme singleton
The shell was running two unrelated palettes: an amber one (#FFD063 accent,
#EEEEEE text, #0F1012 panels) hardcoded as ~200 raw hex literals across the
launchers, sidebar, systray, vitals and notifications, and an orange one
(#e8722a) that only the dense bar had, tokenized as per-file properties.

This unifies on the ORANGE values under the AMBER naming scheme, and moves the
lot into widgets/theme/Theme.qml. `surface` takes the dense bar's void
(#0a0a0a) rather than the old panel background. Zero color and font literals
remain anywhere under widgets/ outside Theme.qml.

Collisions resolved, all near-duplicates that wanted to be one token:
  - #0F1012 + #0A0A0C + #0a0a0a -> surface
  - #EEEEEE + #dedede           -> text
  - #7A7B7D + #858585           -> muted
  - #292C30 + #22262C           -> raised
  - #FFD063 + #e8722a           -> accent

Two derived things rather than literals. accentSoft (the pale flash the
top/bottom bars show while a launcher is open) was a hand-picked #FFF3C0
against amber, which is simply wrong against orange; it is now
Qt.tint(accent, white 55%), a ratio checked against the original (amber tinted
55% gives #FFE9B8 vs the hand-picked #FFF3C0). And the dense bar had been
hand-encoding Qt.rgba(0.87,0.87,0.87,a) and Qt.rgba(0.91,0.45,0.16,a), which
are just text and accent at alpha -- now textAlpha(a)/accentAlpha(a), so they
track a palette change instead of silently drifting.

Fonts came along too. Digital-7 Mono is dropped for DepartureMono: it was
never packaged, relying on a manual ~/.dots/fonts/digital_7 install that does
not exist on terra, so `fc-match "Digital-7 Mono"` resolved to DejaVu Sans and
all 38 of those sites -- the launcher lists, sidebar clock, systray labels,
every vitals readout -- were silently rendering in a PROPORTIONAL fallback.
Numeric columns should visibly improve. readoutFont is an alias of displayFont
rather than a second literal so the two roles cannot drift apart.

quickshell/CLAUDE.md updated: it said "No shared theme/tokens file yet" and
told contributors to grep for the existing hex color, which would now
reintroduce exactly what this removes.

Verified: no file references Theme. without the import, none imports it
unused, and the whole shell -- launchers, sidebar, vitals, systray,
notifications, not just the harness -- hot-reloaded clean on terra.
tests/HeadlessSmoke.qml deliberately keeps its own copies; its value is having
no dependencies.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SgcWkm3t6BDQktYHQvb8Hx
2026-08-28 07:56:25 +02:00

545 lines
20 KiB
QML

pragma ComponentBehavior: Bound
import Quickshell
import Quickshell.Hyprland
import Quickshell.Wayland
import QtQuick
import QtQuick.Layouts
import QtQuick.Shapes
import qs.widgets.theme
// Host vitals HUD — the "Slant" language (chamfered panel, trapezoid bevels,
// outward corner chunks, floating cap, slanted dividers) carried over from the
// sidebar and launcher V6, wrapped around this box's own node_exporter feed.
// Toggled with SUPER CTRL V.
Scope {
id: root
property bool active: false
function toggle() {
root.active = !root.active;
}
GlobalShortcut {
name: "vitals"
description: "Toggle the host vitals panel"
onPressed: root.toggle()
}
VitalsData {
id: vitals
active: root.active
}
PanelWindow {
id: win
visible: root.active
WlrLayershell.layer: WlrLayer.Overlay
WlrLayershell.keyboardFocus: WlrKeyboardFocus.Exclusive
// Ignore the bars' exclusive zones so the backdrop covers the screen.
exclusionMode: ExclusionMode.Ignore
color: "transparent"
anchors {
top: true
left: true
right: true
bottom: true
}
onVisibleChanged: {
if (visible)
keys.forceActiveFocus();
}
// Dim backdrop — click anywhere to dismiss.
Rectangle {
anchors.fill: parent
color: Theme.surface
opacity: 0.5
MouseArea {
anchors.fill: parent
onClicked: root.active = false
}
}
Item {
id: keys
anchors.fill: parent
focus: true
Keys.onPressed: event => {
if (event.key === Qt.Key_Escape) {
root.active = false;
event.accepted = true;
}
}
}
Item {
id: frame
anchors.centerIn: parent
width: 620
height: content.implicitHeight + 2 * 26
readonly property int chamfer: 18
readonly property int bevel: 4 // inward thickness of the bevel borders
readonly property int chunkThick: 8 // outward thickness of the heavy chunks
readonly property int chunkSlant: 12 // slant of their end pieces
readonly property int capSize: 10 // floating triangle cap
readonly property int smallChamfer: 6
// Chamfered panel — top-left / bottom-right cut, accent edge.
Shape {
id: panelShape
anchors.fill: parent
preferredRendererType: Shape.CurveRenderer
ShapePath {
fillColor: Theme.surface
strokeColor: Theme.accent
strokeWidth: 2
startX: frame.chamfer
startY: 0
PathLine { x: panelShape.width - frame.smallChamfer; y: 0 }
PathLine { x: panelShape.width; y: frame.smallChamfer }
PathLine { x: panelShape.width; y: panelShape.height - frame.chamfer }
PathLine { x: panelShape.width - frame.chamfer; y: panelShape.height }
PathLine { x: frame.smallChamfer; y: panelShape.height }
PathLine { x: 0; y: panelShape.height - frame.smallChamfer }
PathLine { x: 0; y: frame.chamfer }
PathLine { x: frame.chamfer; y: 0 }
}
// Thick top-left bevel accent.
ShapePath {
strokeWidth: 0
fillColor: Theme.accent
startX: 0
startY: frame.chamfer
PathLine { x: frame.chamfer; y: 0 }
PathLine { x: frame.chamfer + 2 * frame.bevel; y: 0 }
PathLine { x: 0; y: frame.chamfer + 2 * frame.bevel }
PathLine { x: 0; y: frame.chamfer }
}
// Thick bottom-right bevel accent.
ShapePath {
strokeWidth: 0
fillColor: Theme.accent
startX: panelShape.width
startY: panelShape.height - frame.chamfer
PathLine { x: panelShape.width - frame.chamfer; y: panelShape.height }
PathLine { x: panelShape.width - frame.chamfer - 2 * frame.bevel; y: panelShape.height }
PathLine { x: panelShape.width; y: panelShape.height - frame.chamfer - 2 * frame.bevel }
PathLine { x: panelShape.width; y: panelShape.height - frame.chamfer }
}
// Floating triangle cap in the bottom-right notch.
ShapePath {
strokeWidth: 0
fillColor: Theme.accent
startX: panelShape.width
startY: panelShape.height
PathLine { x: panelShape.width; y: panelShape.height - frame.capSize }
PathLine { x: panelShape.width - frame.capSize; y: panelShape.height }
PathLine { x: panelShape.width; y: panelShape.height }
}
// Heavy outward chunk wrapping the bottom-left corner.
ShapePath {
strokeWidth: 0
fillColor: Theme.accent
startX: panelShape.width / 3
startY: panelShape.height
PathLine { x: panelShape.width / 3 - frame.chunkSlant; y: panelShape.height + frame.chunkThick }
PathLine { x: frame.smallChamfer; y: panelShape.height + frame.chunkThick }
PathLine { x: -frame.chunkThick; y: panelShape.height - frame.smallChamfer }
PathLine { x: -frame.chunkThick; y: panelShape.height - panelShape.height / 7 + frame.chunkSlant }
PathLine { x: 0; y: panelShape.height - panelShape.height / 7 }
PathLine { x: 0; y: panelShape.height - frame.smallChamfer }
PathLine { x: frame.smallChamfer; y: panelShape.height }
PathLine { x: panelShape.width / 3; y: panelShape.height }
}
// Heavy outward chunk wrapping the top-right corner.
ShapePath {
strokeWidth: 0
fillColor: Theme.accent
startX: panelShape.width
startY: panelShape.height / 3
PathLine { x: panelShape.width + frame.chunkThick; y: panelShape.height / 3 - frame.chunkSlant }
PathLine { x: panelShape.width + frame.chunkThick; y: frame.smallChamfer }
PathLine { x: panelShape.width - frame.smallChamfer; y: -frame.chunkThick }
PathLine { x: panelShape.width - panelShape.width / 5 + frame.chunkSlant; y: -frame.chunkThick }
PathLine { x: panelShape.width - panelShape.width / 5; y: 0 }
PathLine { x: panelShape.width - frame.smallChamfer; y: 0 }
PathLine { x: panelShape.width; y: frame.smallChamfer }
PathLine { x: panelShape.width; y: panelShape.height / 3 }
}
}
// ── Content ────────────────────────────────────────────────────
ColumnLayout {
id: content
anchors.left: parent.left
anchors.right: parent.right
anchors.top: parent.top
anchors.topMargin: 26
anchors.leftMargin: 30
anchors.rightMargin: 26
spacing: 12
// Header — slash trio, host, uptime.
RowLayout {
Layout.fillWidth: true
spacing: 12
Shape {
id: slashes
implicitWidth: 26
implicitHeight: 22
Layout.alignment: Qt.AlignVCenter
preferredRendererType: Shape.CurveRenderer
ShapePath {
strokeWidth: 0
fillColor: Theme.accent
startX: 6
startY: 0
PathLine { x: 10; y: 0 }
PathLine { x: 4; y: slashes.height }
PathLine { x: 0; y: slashes.height }
PathLine { x: 6; y: 0 }
}
ShapePath {
strokeWidth: 0
fillColor: Theme.accent
startX: 15
startY: 0
PathLine { x: 19; y: 0 }
PathLine { x: 13; y: slashes.height }
PathLine { x: 9; y: slashes.height }
PathLine { x: 15; y: 0 }
}
ShapePath {
strokeWidth: 0
fillColor: Theme.accent
startX: 24
startY: 0
PathLine { x: 28; y: 0 }
PathLine { x: 22; y: slashes.height }
PathLine { x: 18; y: slashes.height }
PathLine { x: 24; y: 0 }
}
}
Text {
text: (vitals.host || "vitals").toUpperCase()
color: Theme.text
font.family: Theme.readoutFont
font.pointSize: 20
font.letterSpacing: 2
}
Item {
Layout.fillWidth: true
}
Text {
text: "UP"
color: Theme.muted
font.family: Theme.readoutFont
font.pointSize: 11
}
Text {
text: vitals.fmtUptime(vitals.uptime)
color: Theme.accent
font.family: Theme.readoutFont
font.pointSize: 16
}
}
Slant {}
// Unreachable exporter — say so rather than drawing zeroes.
Text {
Layout.fillWidth: true
visible: vitals.failed
text: "NODE_EXPORTER UNREACHABLE ON :" + vitals.port
color: Theme.hot
font.family: Theme.readoutFont
font.pointSize: 13
}
ColumnLayout {
Layout.fillWidth: true
visible: !vitals.failed
spacing: 12
Metric {
label: "CPU"
value: vitals.cpu
unknown: !vitals.ratesReady
warn: 0.9
readout: vitals.ratesReady ? Math.round(vitals.cpu * 100) + "%" : "--"
detail: "LOAD " + vitals.load1.toFixed(2) + " / " + vitals.load5.toFixed(2) + " / " + vitals.load15.toFixed(2)
aside: vitals.cpuThreads + "T " + vitals.fmtTemp(vitals.cpuTemp)
asideHot: vitals.cpuTemp >= 85
}
Metric {
label: "MEM"
value: vitals.memTotal > 0 ? vitals.memUsed / vitals.memTotal : 0
unknown: !vitals.ready
readout: vitals.memTotal > 0 ? Math.round(vitals.memUsed / vitals.memTotal * 100) + "%" : "--"
detail: vitals.fmtBytes(vitals.memUsed) + " / " + vitals.fmtBytes(vitals.memTotal)
aside: ""
}
// No GPU-busy counter exists in node_exporter, so the bar
// tracks power draw against the card's cap — a real
// reading, labelled for what it is rather than faked as
// utilisation.
Metric {
label: "GPU"
visible: isFinite(vitals.gpuTemp)
value: isFinite(vitals.gpuPower) && vitals.gpuPowerCap > 0 ? vitals.gpuPower / vitals.gpuPowerCap : 0
unknown: !isFinite(vitals.gpuPower)
warn: 0.9
readout: isFinite(vitals.gpuPower) ? Math.round(vitals.gpuPower) + "W" : "--"
detail: (vitals.gpuPowerCap > 0 ? "CAP " + Math.round(vitals.gpuPowerCap) + "W" : "") + (isFinite(vitals.gpuClock) ? " SCLK " + Math.round(vitals.gpuClock) + " MHZ" : "")
aside: vitals.fmtTemp(vitals.gpuTemp) + (isFinite(vitals.gpuHotspot) ? " / " + vitals.fmtTemp(vitals.gpuHotspot) : "")
asideHot: vitals.gpuHotspot >= 95
}
}
Slant {
visible: !vitals.failed
}
// Disks.
ColumnLayout {
Layout.fillWidth: true
visible: !vitals.failed
spacing: 6
Repeater {
model: vitals.disks
delegate: RowLayout {
id: diskRow
required property var modelData
readonly property real frac: diskRow.modelData.size > 0 ? diskRow.modelData.used / diskRow.modelData.size : 0
Layout.fillWidth: true
spacing: 12
Text {
Layout.preferredWidth: 96
text: diskRow.modelData.mount
color: Theme.muted
font.pointSize: 9
elide: Text.ElideMiddle
}
VitalBar {
Layout.fillWidth: true
implicitHeight: 11
value: diskRow.frac
warn: 0.9
}
Text {
Layout.preferredWidth: 48
horizontalAlignment: Text.AlignRight
text: Math.round(diskRow.frac * 100) + "%"
color: diskRow.frac >= 0.9 ? Theme.hot : Theme.text
font.family: Theme.readoutFont
font.pointSize: 13
}
Text {
Layout.preferredWidth: 104
horizontalAlignment: Text.AlignRight
text: vitals.fmtBytes(diskRow.modelData.size - diskRow.modelData.used) + " FREE"
color: Theme.muted
font.family: Theme.readoutFont
font.pointSize: 11
}
}
}
}
Slant {
visible: !vitals.failed
}
// Network.
RowLayout {
Layout.fillWidth: true
visible: !vitals.failed
spacing: 12
Text {
Layout.preferredWidth: 96
text: vitals.netIface || "NET"
color: Theme.muted
font.pointSize: 9
}
Text {
text: "RX"
color: Theme.muted
font.family: Theme.readoutFont
font.pointSize: 11
}
Text {
text: vitals.fmtRate(vitals.netRx)
color: Theme.accent
font.family: Theme.readoutFont
font.pointSize: 14
}
Item {
Layout.fillWidth: true
}
Text {
text: "TX"
color: Theme.muted
font.family: Theme.readoutFont
font.pointSize: 11
}
Text {
text: vitals.fmtRate(vitals.netTx)
color: Theme.accent
font.family: Theme.readoutFont
font.pointSize: 14
// Right-align the TX readout against the panel edge the
// disk rows' "FREE" column already lines up with.
Layout.preferredWidth: 104
horizontalAlignment: Text.AlignRight
}
}
}
}
}
// ── Local pieces ───────────────────────────────────────────────────────
// A labelled bar with a readout, a sub-line and a right-hand aside.
component Metric: ColumnLayout {
id: metric
property string label: ""
property string readout: ""
property string detail: ""
property string aside: ""
property bool asideHot: false
property real value: 0
property real warn: 0.85
property bool unknown: false
Layout.fillWidth: true
spacing: 3
RowLayout {
Layout.fillWidth: true
spacing: 12
Text {
Layout.preferredWidth: 46
text: metric.label
color: Theme.accent
font.family: Theme.readoutFont
font.pointSize: 15
font.letterSpacing: 1
}
VitalBar {
Layout.fillWidth: true
value: metric.value
warn: metric.warn
unknown: metric.unknown
}
Text {
Layout.preferredWidth: 54
horizontalAlignment: Text.AlignRight
text: metric.readout
color: Theme.text
font.family: Theme.readoutFont
font.pointSize: 16
}
}
RowLayout {
Layout.fillWidth: true
Layout.leftMargin: 58
spacing: 12
Text {
text: metric.detail
color: Theme.muted
font.family: Theme.readoutFont
font.pointSize: 11
}
Item {
Layout.fillWidth: true
}
Text {
visible: metric.aside.length > 0
text: metric.aside
color: metric.asideHot ? Theme.hot : Theme.muted
font.family: Theme.readoutFont
font.pointSize: 11
}
}
}
// Slanted divider — the launcher/sidebar motif.
component Slant: Item {
Layout.fillWidth: true
implicitHeight: 3
Shape {
id: divider
anchors.fill: parent
preferredRendererType: Shape.CurveRenderer
ShapePath {
strokeWidth: 0
fillColor: Theme.accent
startX: 6
startY: 0
PathLine { x: divider.width; y: 0 }
PathLine { x: divider.width - 6; y: divider.height }
PathLine { x: 0; y: divider.height }
PathLine { x: 6; y: 0 }
}
}
}
}