Require feature/fix branches instead of direct master commits
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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@@ -6,6 +6,10 @@ This file provides guidance to Claude Code (claude.ai/code) when working with co
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`hypr-chrome` is a Hyprland compositor plugin (a `.so` loaded via `hyprctl plugin load`). It draws a chamfered HUD-style border frame behind every window, expanded past the window's own edges, plus a floating title bar hanging off the top-left corner. It is a C++ shared library built against Hyprland's plugin API/headers — there is no application logic outside the compositor plugin lifecycle.
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`hypr-chrome` is a Hyprland compositor plugin (a `.so` loaded via `hyprctl plugin load`). It draws a chamfered HUD-style border frame behind every window, expanded past the window's own edges, plus a floating title bar hanging off the top-left corner. It is a C++ shared library built against Hyprland's plugin API/headers — there is no application logic outside the compositor plugin lifecycle.
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## Workflow
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Do not commit directly to `master`. All feature work goes on a `feature/<name>` branch and all bug fixes go on a `fix/<name>` branch, merged back via PR.
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## Build
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## Build
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Requires the Hyprland headers/libs (`hyprland`, `libdrm`, `libinput`, `libudev`, `wayland-server`, `xkbcommon`, `pixman-1`, cairo, etc., all ABI-matched to a specific Hyprland build). A pinned Nix flake dev shell provides all of it:
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Requires the Hyprland headers/libs (`hyprland`, `libdrm`, `libinput`, `libudev`, `wayland-server`, `xkbcommon`, `pixman-1`, cairo, etc., all ABI-matched to a specific Hyprland build). A pinned Nix flake dev shell provides all of it:
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