The frame collapsed Hyprland's border gradient to m_colors.front(), so a gradient col.active_border showed up as a single flat color. Snapshot the gradient (stops + angle) into a new header-only ChromeGradient and fill the cairo path with a linear gradient built from it: - AxisFor() reproduces the border shader's quadrant-folding progress function (y*sin(a) + x*(1-sin(a)), not a true rotation) as a cairo axis, so the frame's sweep stays in step with the window border it wraps. Checked against a port of the shader across all 360 degrees: cardinal angles exact, worst case 0.003 of the sweep (the shader folds on literal 1.57/3.14/4.71 where this uses pi). - SampleAt() interpolates in OkLab, where the shader interpolates, with each segment subdivided into sampled cairo stops so cairo's own sRGB lerp tracks that curve. active_color/inactive_color become gradient config values, taking the same syntax as general:col.active_border. Single-color configs are unaffected. The cross-focus fade (m_realBorderColorPrevious + fade progress, lerped between two gradients in-shader) is still not reproduced. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
31 lines
920 B
C++
31 lines
920 B
C++
#pragma once
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#include "Common.hpp"
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struct ChromeConfig {
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SP<BoolValue> enabled;
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// How far the border extends past each window edge, in logical pixels.
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SP<IntValue> extent;
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// When true, the border tracks Hyprland's own resolved
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// general:col.active_border/col.inactive_border instead of activeColor/
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// inactiveColor below.
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SP<BoolValue> followHyprlandBorderColor;
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// Gradients (multiple stops + an optional angle), same syntax as
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// Hyprland's general:col.active_border/col.inactive_border.
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SP<GradientValue> activeColor;
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SP<GradientValue> inactiveColor;
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// Height of the title bar hanging off the floating top-border cutout, in
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// logical pixels.
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SP<IntValue> titlebarHeight;
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// Font size of the title bar's text, in logical pixels.
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SP<IntValue> titlebarTextSize;
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// Font family of the title bar's text (passed to cairo_select_font_face).
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SP<StringValue> titlebarFont;
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};
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